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func : callable
bounds : sequence or `Bounds`
args : tuple, optional
strategy : str, optional
maxiter : int, optional
popsize : int, optional
tol : float, optional
mutation : float or tuple(float, float), optional
recombination : float, optional
seed : {None, int, `numpy.random.Generator`, `numpy.random.RandomState`}, optional
disp : bool, optional
callback : callable, `callback(xk, convergence=val)`, optional
polish : bool, optional
maxfun : int, optional
init : str or array-like, optional
atol : float, optional
updating : {'immediate', 'deferred'}, optional
workers : int or map-like callable, optional
constraints : {NonLinearConstraint, LinearConstraint, Bounds}
x0 : None or array-like, optional
integrality : 1-D array, optional
vectorized : bool, optional


See :

Local connectivity graph

Hover to see nodes names; edges to Self not shown, Caped at 50 nodes.

Using a canvas is more power efficient and can get hundred of nodes ; but does not allow hyperlinks; , arrows or text (beyond on hover)

SVG is more flexible but power hungry; and does not scale well to 50 + nodes.

All aboves nodes referred to, (or are referred from) current nodes; Edges from Self to other have been omitted (or all nodes would be connected to the central node "self" which is not useful). Nodes are colored by the library they belong to, and scaled with the number of references pointing them

GitHub : /scipy/optimize/
type: <class 'type'>